Research-Based Game Design for Serious Games

It is very easy to gamify or incorporate games (virtual or otherwise) into a lesson plan to improve learning and/or motivate learners to be engaged. How can we ensure that they not only improve learning but cause learning as well?

Motivation Matters: Three Motivation Strategies to Support Engagement in Mathematics

Elementary students with or at risk of emotional and behavioral disorders (EBD) often experience failure and frustration in mathematics. With high-quality instruction and motivation strategies, such as reinforcing engagement, self-monitoring strategies, and using the high-p strategy, we can improve student engagement and motivation to scaffold learning.

The Use of Virtual Learning Environments to Support Identity-Based Motivation

It is important to establish that difficulties are part of learning and that disfluency can open up possibilities for identity exploration. Virtual learning environments (VLEs) can be designed in such a way that they support this exploration, by looking at features such as gamification, engagement and connection, and learning supports.