Evaluating the Effectiveness of Educational Games

The effect of serious games on learning behaviors

The authors wanted to specifically examine what knowledge-construction behaviors are exhibited by elementary school students when using serious games and how these behaviors differ across academic performance levels.

Evaluating Perceptions of Self-Directed Learning in Students

Perceptions of self-directed learning

In this article, authors Adi, Artini & Wahyuni (2021) “analyze teachers’ perceptions of self-directed learning (SDL) and the identifiable components of SDL from online learning activities assigned by teachers during the COVID-19 pandemic.” 

What is design thinking and why is it important? – Rim Razzouk and Valerie Shute

The primary purpose of this article is to summarize and synthesize the research on design thinking to (a) better understand its characteristics and processes, as well as the differences between novice and expert design thinkers, and (b) apply the findings from the literature regarding the application of design thinking to our educational system.